Animation Journey

Monday, June 13, 2005


This week was al about sensing hip movement, but really it was about understanding weight and how it is present in every nuance in every frame. If the weight is not represented, then it looks wrong to anyone who looks at it.

All along I have been sensitive to the weight and hip rotations of my character, so I really only had to follow some refinements from Derek this week to fulfill the assignment.

That said I actually had a grand plan to do a super genius version (nod to Andrew Stanton for that definition) of a walk cycle extravaganza! I had a lot of footage captured for fashion models, and i was going to create a fashion walk, dupe it a bunch and walk different shaders down the run way.

You know:
"Looking faaaabulous in Blinn this year... sporting a sassy UV map and matching bump... " etc etc.

I just didn't have the time... i spent 6 hours mucking with it, and then realized I wasn't going to make the deadline, so I back-peddled to refining and delivering the ACTUAL assignment.

So below:

Character walk refined:

  • removed the "double bounce" in the hip area
  • swung the feet out in an arc.
I kind of feel like I lost a lot of energy in the walk through the refining process... so maybe another good reason to push it hard on first passes so that when it gets refined it still has "boost" ?

Refined Character Walk

Also, took a minor hitch out of the ankle rotation (and push off) out of the vanilla walk...


Balance assignment was to show balance with balance. I'm not sure what that is all about, so I did chose a difficult balance maneuver. I had to muck with the model a bit to get the pregnancy dome out there. I realized that I had too much invested in the dome (I didn't have time to figure out how to change the first vertebrae area into a sphere without breaking the model)


Of course I explored the usual cliche's:

Thats it... ONE MORE WEEK in the first term!



  • Haha, I know how you feel Matt. I start the day with grand plans that usually end up veering very far from the assignment but reaity usualy pulls me back. Screw that next semester though, lets go nuts! :)

    By Blogger Brian "My Fault" Nicolucci, at 5:47 PM  

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